package com.kwamecorp.brunoperry.kwamelogo.engine.io;

import com.kwamecorp.brunoperry.kwamelogo.engine.math.Vector3D;


public class KCIO
{
	
	private Vector3D pressPos;
	
	public KCIO()
	{
	}
	
	private void init()
	{
	}

	public void setPress(float x, float y) {
		pressPos = new Vector3D(x, y, 0);
	}
	
	public Vector3D getMove(float x, float y)
	{
		return new Vector3D(x - pressPos.x, y - pressPos.y, 0);
	}

}
